Experts said that medicine can become a top field for the use of VR technologies, but it is necessary to reduce the impact of negative factors on human health when using them. Taking into account the development of technologies and the emergence of new types of helmets and productive computers, it can be expected that the top areas of VR/AR applications will include the fields of industry, in particular construction, and medicine. Experts explain that virtual reality technologies in the industry will help optimize the process of designing objects by reducing the likelihood of errors, as well as predict possible shortcomings and emergency situations. And in medicine, VR technologies can be useful for both patients and doctors. Thanks to virtual reality, surgeons can learn to perform complex operations, and patients can use virtual reality complexes for rehabilitation, using biofeedback suits in addition to a helmet. In general, the advantage of virtual and augmented reality is a more complete immersion in the exploited environment, since a person concentrates more and neural connections are formed faster. Despite all the advantages, the active introduction of VR technologies is constrained by insufficient ergonomics and comfort for the user, since autonomous devices are quickly discharged: on average, one charge is enough for 2-3 hours of active use. At the same time, with prolonged use of VR devices, dizziness and headache may appear.
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